Every environment was carefully crafted by me from scratch. I am responsible for the entire production process — from initial blocking to the final product — occasionally incorporating props created through teamwork.
Eternity
Valley Village
Beach house
Gym
Greek Island
Moon Station
Diner
Atmospheric Base
World War Battlefield
Cinema
Bowling
Horror Farm
Junkyard City
Science Fiction City
Asian City
Futurist City
Hell Land
Retro City
City of Gods
Legendary Forge
Nordic Cave
High School
Pirate Island
Lost Temple
Desert Ruins
Stylized Crystal Cave